r, -repl-port PORT Port number for REPL, if desired o, -osc-port PORT 16001 Port number for OSC server w, -web-port PORT 16000 Port number for web UI In the order they are given, before creating any embedded servers. Usage: afterglow Īny init-files specified as arguments will be loaded at startup, This is an area where I would love some helpĪfterglow 0.2.4, a live-coding environment for light shows. That probably doesn’t look quite so photo-realistic with beams Knows OpenGL programming to build a more scalable preview (albeit one However, the framework can be used by someone who actually Overwhelm the graphics processor on most systems once you add too many Promising, at least for a small number of fixtures it will probably Implemented in WebGL using a volumetric ray tracer and looks quite Lights (a proof of concept, really, at this point). Each is explained in the documentation link above.Īfterglow also includes the beginnings of a show visualizer forĭesigning and working on effects without having to physically hook up There is now an embedded web application, which is growing into a showĬontrol interface for people who are not Clojure hackers, and a usefulĪdjunct to the Ableton Push and Launchpad family control surface Together nicely, though there may be a few more changes. The examplesĪre starting to be intriguing and informative, and the Developer Most of the crazy ideas have panned out and been implemented, and I amįleshing out the basic details needed for everyday use. (as well as identifying areas where the documentation needs Start exploring, and helping decide directions in which to grow next If any of this sounds interesting to you, read on to see how to getĪlthough Afterglow is far from finished, it’s ready for the world to The timing of effects is pervasively influenced by a deep notion of (OSC)-even wirelessly from a tablet or smartphone. That can be controlled through a rich binding to an Which can efficiently drive effect parameters. Translate that into DMX control values given its understanding of Groups of moving heads can be told to face particularīy specifying parameterized vectors, or toĪt a particular point in space, and Afterglow figures out how to Great for algorithmic looks, and have it translated to whateverĬolor channels (or color wheel) your fixture supports. Including support for the hue-saturation-lightness model, which is You can express your desired results in terms of an abstract (although those are fully supported too): It won’t be rightįor everyone, but will be extremely compelling to a particular niche.Ĭan offer higher levels of abstraction than the usual DMX channel Rendering process, Afterglow takes a very different approach toĬontrolling light shows than other software. As suggested by the live-coding orientation mentioned above, which isĭesigned to let you inject your own code right into the frame
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